00h
- AC - Bonus AC vs. Weapon Type
Discovered By: ViperSting
00 00 ßß 00 xx xx xx xx
yy
yy yy yy ti tm dd
dd
dd dd 64 00 00 00 00 A4 14 45 00 04 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX
is the AC bonus or AC setting.
Parameter2: YY
is the weapon type:
00 00 00 00h All Weapons.
01 00 00 00h Blunt Weapons.
02 00 00 00h Missile Weapons.
04 00 00 00h Piercing Weapons.
08 00 00 00h Slashing Weapons.
10 00 00 00h Base AC setting (As in bracers).
Back
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Key
01h
- ATTACKNO - Attacks per Round Modifier
See "Statistics Section"
Back
to List Struct
Key
02h
- AWAKEN -
Not Identified
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to List Struct
Key
03h
- BERSERK -Berserking
Discovered By: ViperSting
03 00 ßß 00 00 00 00 00 00 00 00 00 ti
tm dd dd
dd dd 64 00 00 00 00 A4 14 45 00 04 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
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Key
04h
- CALM -
Not Identified
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to List Struct
Key
05h
- CHARM -Dire Charm
Discovered By: Thorin
Expanded By: Burton Radons
05 00 01 02 xx xx xx xx 00 00 00
00 ti tm dd dd
dd dd 64 00 00 00 00 A4 14 24 00 04 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX
is the type to charm
(from general.ids, See:"Creature
Types" Types" for list)
Back
to List Struct
Key
06h
- CHR -Charisma
See "Statistics Section"
Back
to List Struct
Key
07h
- COLORCHANGE -Set Item Colors
Discovered By: Thalic
07 00 01 00 xx xx xx xx yy
yy yy yy ti tm dd
dd
dd dd 64 00 00 00 00 A4 14 24 00 04 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX
is the color. See "Known
Colors"
Parameter2: YY
controls location. See "Locations"
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to List Struct
Key
08h
- COLORGLOW_SOLID -Change Colors
Discovered By: Alanon
08 00 01 00 00 rr gg bb
LL 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 00 A4 14 24 00 04 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
This struct changes the colors of your character's skin, hair, armor,
etc.
Parameter1: 00 RR
GG BBh
RR - red value GG
- green value BB - blue value
Parameter2: LL 00
00 00h is location. See "Locations"
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Key
09h
- COLORGLOW_PULSE -Shining Colors (A la clown.itm)
Discovered By: Ramza
Expanded By: Graf Hohfels
09 00 01 00 00 rr gg bb
LL 00 TT 00 ti tm dd
dd
dd dd 64 00 00 00 00 00 00 00 00
00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: 00 RR
GG BBh
RR - red value GG
- green value BB - blue value
Parameter2: LL 00
TT 00h
LL is location.
See "Locations"
TT = CycleDuration:
00 - No Cycle, 01 - Fastest Cycle, FF - Slowest Cycle
This struct makes the item flash. This can apply to anything equipable.
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Key
0Ah
- CON -Constitution Modifier
See "Statistics Section"
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Key
0Bh
- CUREPOISON - Cure Poison
Discovered by: Burton Radons
0B 00 01 04 00 00 00 00 00
00 00 00 01 01 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Key
0Ch
- DAMAGE - Damage
Fixed Fire/Ice/Electric/etc Damage
0C 00 02 08 xx xx xx xx yy
yy yy yy 01 01 00 00
00 00 64 00 00 00 00 A4 14 46 00 04 00 00 00 00
00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX
damage (singed long integer, little-endian).
Parameter2: YY
damage type: See "Damage
Types"
Random Fire/Ice/Electric/etc Damage
0C 00 02 06 00 00 00 00 yy yy yy
yy 01 01 00 00
00 00 64 00 00 00 00 A4 14 46 00 04 dt
00 00 00
ds 00 00 00 01 00 00 00 00 00 00 00 00
00 00 00
Parameter2: YY
damage type: See "Damage
Types"
Replace DT with the number of damage dice
and DS with the number of sides per die (DT
D DS damage- e.g. 1d6= 1 to 6 points).
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Key
0Dh
- DEATH - Death (From Death Spell-TotSC)
Discovered By: ViperSting
0D 00 02 06 00 00 00 00 08 00 00 00 01 01
00 00
00 00 64 00 00 00 00 00 00 00 00 77 05 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
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Key
0Eh
- DEFROST -
Not Identified
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Key
0Fh
- DEX -Dexterity Modifier
See "Statistics Section"
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Key
10h
- HASTE - Haste
Discovered By: Roach
10 00 01 03 00 00 00 00 00 00 00 00 02 01 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
11h
- HEAL -Current HP Modifier
See "Statistics Section"
Back
to List Struct
Key
12h
- HITPOINTS -Maximum HP Modifier
See "Statistics Section"
Back
to List Struct
Key
13h
- INT -Intelligence Modifier
See "Statistics Section"
Back
to List Struct
Key
14h
- INVISIBLE - Invisibility
Discovered By: Thalic
14 00 01 00 00 00 00 00 00 00 00 00 02 01 dd dd
dd dd 64 00 00 00 00 A4 14 24 00 04 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
15h
- LORE - Identify
Discovered by: Burton Radons
15 00 03 01 00 00 00 00 02 00 00 00 02 01 00 00
00 00 64 00 00 00 80 1E 46 00 04 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
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Key
16h
- LUCK - Lore Modifier
See "Statistics Section"
Back
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Key
17h
- MORALE -Remove Fear
Discovered by: Burton Radons
17 00 02 01 00 00 00 00 00 00 00 00 01 01 00 00
00 00 64 00 00 00 80 1E 2C 00 04 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
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Key
18h
- PANIC - Horror Effect
Discovered By: Graf Hofels
18 00 02 02 00 00 00 00 00 00 00 00 00 01 12 00
00 00 64 00 00 00 80 1E 24 00 04 00 00 00 00 00
00 00 00 00 01 00 00 00 02 00 00 00 00 00 00 00
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to List Struct
Key
19h
- POISON - Poison
Discovered by: Roach
19 00 02 00 xx xx xx xx 02 00 00 00 ti
tm dd dd
dd dd 64 00 00 00 00 A4 14 24 00 04 00
00 00 00
00 00 00 00 st st st st sb
sb sb sb 00 00 00 00
Parameter1: XX Damage per second
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Key
1Ah
- REMOVECURSE - Remove Curse
Discovered By: ViperSting
1A 00 02 03 00 00 00 00 00 00 00 00 01 01 00 00
00 00 64 00 00 00 80 1E 24 00 04 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
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Key
1Bh
- RESISTACID - Acid Res. Modifier
See "Statistics Section"
Back
to List Struct
Key
1Ch
- RESISTCOLD - Cold Res. Modifier
See "Statistics Section"
Back
to List Struct
Key
1Dh
- RESISTELECTRICITY - Lightning Res. Modifier
See "Statistics Section"
Back
to List Struct
Key
1Eh
- RESISTFIRE - Fire Res. Modifier
See "Statistics Section"
Back
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Key
1Fh
- RESISTMAGIC - Magic Res. Modifier
See "Statistics Section"
Back
to List Struct
Key
20h
- RESURRECT - Raise Dead
Discovered By: ViperSting
20 00 02 05 00 00 00 00 00 00 00 00 01 00 00 00
00 00 64 00 00 00 80 1E 24 00 04 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
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Key
21h
- SAVEVSDEATH - Save vs. Death Modifier
See "Statistics Section"
Back
to List Struct
Key
22h
- SAVEVSWANDS - Save vs. Wands Modifier
See "Statistics Section"
Back
to List Struct
Key
23h
- SAVEVSPOLY - Save vs. Petrification/Polymorph Modifier
See "Statistics Section"
Back
to List Struct
Key
24h
- SAVEVSBREATH - Save vs. BreathWeapons
See "Statistics Section"
Back
to List Struct
Key
25h
- SAVEVSSPELL - Save vs. Spells Modifier
See "Statistics Section"
Back
to List Struct
Key
26h
- SILENCE - Silence
Discovered by: Burton Radons
26 00 02 02 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 80 1E 24 00 04
00 00 00 00 00
00 00 00 00 st st st st sb
sb sb sb 00 00 00 00
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Key
27h
- SLEEP - Sleep
Discovered By: Thorin
27 00 02 01 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 00 A414 24 00 04 00
00 00 00
00 00 00 00 st st st st sb
sb sb sb 00 00 00 00
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Key
28h
- SLOW - Slow
Discovered By: Thorin
28 00 02 01 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 00 A414 24 00 04 00
00 00 00
00 00 00 00 st st st st sb
sb sb sb 00 00 00 00
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Key
29h
- SPARKLE -
Not Identified
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Key
2Ah
- SPELLMEMORIZATIONMAGE - Spell Memory Bonus Mage
(A la Amulet of Metaspell Influence, Ring of Wizardry)
Discovered By: ViperSting (with data provided by Zoso)
2A 00 01 00 xx xx xx xx zz
00 00 00 02 00 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX number of spells to add
per level .
Parameter2: ZZ To control which spell
levels are affected
Replace the ZZ in the 9th byte with a
bitmask in which you set bit (n-1) to affect spell level n.
To double the number of spells in the affected levels, replace the
first byte of XX with a bitmask in which you
set bit (n-1) to affect spell level n, and set ZZ
to 00
Example:
00000001 - Only bit 0 (1-1) is set. Level 1 spells affected
00000101 - Bits 2 (3-1) and 0 are set. Levels 1 and 3 affected.
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Key
2Bh
- STONETOFLESH - Stone to Flesh
Discovered By: Graf Hohfels
2B 00 02 00 00 00 00 00 00 00 00 00 01 00 00 00 00
00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Key
2Ch
- STR - Strength Modifier
See "Statistics Section"
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Key
2Dh
- STUN - Stun
Discvered By: ViperSting
2D 00 02 08 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 00 A4 14 4B 00
04 00 00 00 00
00 00 00 00 st st st st sb
sb sb sb 00 00 00 00
Back
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Key
2Eh
- UNSTUN -
Not Identified
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Key
2Fh
- VISIBLE -
Not Identified
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Key
30h
- VOCALIZE - Volcalize
Discovered by: Burton Radons
30 00 01 02 00 00 00 00 00 00 00 00 01 01 00 00
00 00 64 00 00 00 80 1E 24 00 04 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
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Key
31h
- WIS - Wisdom Modifier
See "Statistics Section"
Back
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Key
32h
- SINGLECOLORPULSEALL - Char. Color Pulse
Discovered By: Thalic (Like Healing Effect)
32 00 02 01 00 rr gg bb
LL 00 00 00 ti tm 00 00
00 00 64 00 00 00 00 A4 14 45 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
This struct changes the colors of your character's skin, hair, armor,
etc.
Parameter1: 00 RR
GG BBh
RR - red value GG
- green value BB - blue value
Parameter2: LL
00 00 00h is location. See "Locations"
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Key
33h
- COLORTINT_SOLID - Char. Color Tint Solid
Discovered By: Thalic
33 00 ßß 00 00 rr gg bb
LL
00 00 00 ti
tmdd dd
dd dd 64 00 00 00 00 A4 14 4C 00 04 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
This struct changes the colors of your character's skin, hair, armor,
etc.
Parameter1: 00 RR
GG BBh
RR - red value GG
- green value BB - blue value
Parameter2: LL
00 00 00h is location. See "Locations"
Back
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Key
34h
- COLORLIGHT_SOLID - Char. Color Tint Glow
Discovered By: Thalic
34 00 ßß 00 00 rr gg bb
LL 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 00 A4 14 4C 00 04 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
This struct changes the colors of your character's skin, hair, armor,
etc.
Parameter1: 00 RR
GG BBh
RR - red value GG
- green value BB - blue value
Parameter2: LL
00 00 00h is location. See "Locations"
Back
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Key
35h
- ANIMATION_CHANGE - Polymorphing
Discovered By: Mr.Mark, Thorin
35 00 01 00 00 xx 00 00 00 00 00 00 00
00 78 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: 00 XX
00 00h Creature into which you will morph
See "Known
Polymorph Values"
Back
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Key
36h
- THAC0 -THAC0 Modifier
See "Statistics Section"
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Key
37h
- SLAY - Slay (Arrow of Slaying)
Discovered by: Asgorath
37 00 02 00 xx 00 00 00 05 00 00 00 01
01 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 yy yy yy
yy
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX controls what class(monster)
the struct slays.
See "Classes"
(from class.ids) for class.
YY is the maximum hit dice of the creature
to slay, or the maximum level.
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Key
38h
- ALIGNMENTREVERSAL -Alignment Reversal
Discovered By: Roach
38 00 01 00 00 00 00 00 00 00 00 00 01 00 00 00
00 00 64 00 00 00 00 A4 24 14 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
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Key
39h
- ALIGNMENTCHANGE -Alignment Change
Discovered by: Burton Radons
39 00 01 00 00 00 00 00 xx 00 00 00 02
00 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter2: XX is the alignment to set
to:
See "Alignments"
(from alignment.ids)
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Key
3Ah
- DISPLEFFECTS -Dispel Magic
Discovered By: ViperSting
3A 00 02 00 00 00 00 00 00 00 00 00 01 00 00 00
00 00 64 00 00 00 80 1E 2C 00 04 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Note: This will not remove things like Spiritual Hammer, Flame Blade,
Chill Touch, etc.; use the Remove Weapon structure for that.
Back
to List Struct
Key
3Bh
- SKILLSSTEALTH -Stealth Modifier
See "Statistics Section"
Back
to List Struct
Key
3Ch
- CASTINGFAILURE - Miscast Magic
Discovered By: ViperSting
3C 00 02 03 xx 00 00 00 01 00 00 00 ti
tm dd dd
dd dd 64 00 00 00 80 1E 2C 00 04 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX percent chance that the
spell casting will fail.
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Key
3Dh
- NONE
Back
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Key
3Eh
- SPELLMEMORIZATIONCLERIC - Bonus Spells (A la Amulet of Metaspell Influence,
Ring of Wizardry)
Discovered By: ViperSting (with data provided by Zoso)
3E 00 01 00 xx xx xx xx zz
00 00 00 02 00 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX number of spells to add
per level .
Parameter2: ZZ To control which spell
levels are affected.
Replace the ZZ in the 9th byte with a
bitmask in which you set bit (n-1) to affect spell level n.
To double the number of spells in the affected levels, replace the
first byte of XX with a bitmask in which you
set bit (n-1) to affect spell level n, and set ZZ
to 00
Example:
00000001 - Only bit 0 (1-1) is set. Level 1 spells affected
00000101 - Bits 2 (3-1) and 0 are set. Levels 1 and 3 affected.
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Key
3Fh
- INFRAVISION - Infravision
Discovered By: ViperSting
3F 00 01 00 00 00 00 00 00 00 00 00 02 00 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
40h
- INFRAVISIONOFF
Not Identified
Back
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Key
41h
- BLUR - Blur
Discovered By: Legion
41 00 01 02 00 00 00 00 00 00 00 00 02 01 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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Key
42h
- TRANSLUCENT - Transparency Fade
( Stealth/ Invisibility)
Discovered By: Graf Hohfels
42 00 ßß 00 xx 00 00 00 00
00 00 00 ti tm dd dd
dd dd 64 00 00 00 00 00 00 00 00 00 00
00 00 00
00 00 00 00 00 0000 00 00 00 00 00 00 00 00 00
Parameter1: XX Degree of fading:
00h = fully visible
3Fh = 25% fade
7Fh = 50% fade
BFh = 75% fade
FFh = nearly invisible
Backk
to List Struct
Key
43h
- SUMMON - Creature Summoning
Discovered By: Roach
Expanded By: Graf Hohfels
43 00 ßß 00 00 00 00 00 xx
00 00 00 ti tm dd dd
dd dd 64 00 rr
rr rr rr rr rr rr rr 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
ßß -> Target SubIdentifier, but here it has a dfferent meaning:
01 creates 1 creature (default=friendly)
02 creates 2 creature (sometimes)(default=friendly)
03 creates as many creatures as partymembers extist(default=friendly)
04 creates as many creatures as people/creatures on the map (number
of partymembers: default=fiendly; rest: default=hostile)
05 creates as many creatures as people/creatures
on the map minus the number of partymembers (default=hostile)
Parameter2: XX -> AI: 00 - default , 01
- friendly , ff -> hostile,
somewhere between - neutral.
The RR should be the creature's filename.
Fill in unused spaces with 00.
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Key
44h
- UNSUMMON - Unsummon Monster
Discovered By: Graf Hohfels
44 00 ßß 00 01 00 00 00 00 00 00 00 ti
tm dd dd
dd dd 64 00 00 00 00 00 00 00 00 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
removes creature and displays the end of summoning text
does not work on PCs
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Key
45h
- NONDETECTION - Non-Detection
Discovered By: ViperSting
45 00 02 03 00 00 00 00 00 00 00 00 ti tmdd
dd
dd dd 64 00 00 00 80 1E 24 00 04 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
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Key
46h
- ENDNONDETECTION
Not Identified
Back
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Key
47h
- SEXCHANGE - Sex Change
Discovered By: ViperSting
47 00 01 00 00 00 00 00 00 00 00 00 02 00 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
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Key
48h
- AICHANGE - Sex Change AICHANGE
Set Reaction
Discovered by: Graf Hohfels
48 00 ßß 00 xx 00 00 00 00
00 00 00 ti tm dd dd
dd dd 64 00 00 00 00 00 00 00 00 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX Sets state
00 -> friendly (no control, the target acts on script default)
40 -> neutral (blue circle)
FF -> hostile
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Key
49h
- DAMAGEMOD -Bonus Damage Modifier
See "Statistics Section"
Back
to List Struct
Key
4Ah
- BLINDNESS - Blindness
Discovered By: ViperSting
4A 00 02 01 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 80 1E 24 00 04
00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
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Key
4Bh
- CUREBLINDNESS -
Not Identified
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Key
4Ch
- FEEBLEMINDEDNESS - Confusion (Potion)
Discovered by: Burton Radons
4C 00 01 04 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 00 A4 14 24 00 04 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
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Key
4Dh
- CUREFEEBLEMINDEDNESS -
Not Identified
Back
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Key
4Eh
- DISEASE -
Not Identified
Back
to List Struct
Key
4Fh
- CUREDISEASE -
Not Identified
Back
to List Struct
Key
50h
- DEAFNESS -
Not Identified
Back
to List Struct
Key
51h
- CUREDEAFNESS -
Not Identified
Back
to List Struct
Key
52h
- SETAISCRIPT - Set Default Script
Discovered By: Graf Hohfels
52 00 ßß 00 00 00 00 00 00 00 00 00 ti
tm dd dd
dd dd 64 00 rr
rr rr rr rr rr rr rr 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
AIChange:
The RR should be the default scripts filename.
Fill in unused spaces with 00.
See: "Default
Scripts"
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Key
53h
- IMMUNITYTOPROJECTILE - Protection from Ranged Weapon
Discovered By: Alanon
53 00 01 04 00 00 00 00 xx 00 00 00 02
00 00 00
00 00 64 00 00 00 00 A414 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter2: XX controls type of weapon
struct provides protection against.
04 arrow
09 axe
0E bolt
13 bullet
1A dagger (thrown)
22 dart
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Key
54h
- RESISTMAGICFIRE - Protection from Heat
Discovered by: Burton Radons
54 00 02 03 xx xx xx xx 00 00 00
00 ti tm dd dd
dd dd 64 00 00 00 80 1E 24 00 04
00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX is percent of heat damage
to remove.
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Key
55h
- RESISTMAGICCOLD - Protection from Cold
Discovered by: Burton Radons
55 00 02 02 xx xx xx xx 00 00 00
00 ti tm dd dd
dd dd 64 00 00 00 80 1E 24 00 04 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX is percent of heat damage
to remove.
Back
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Key
56h
- RESISTSLASHING -
Not Identified
Back
to List Struct
Key
57h
- RESISTCRUSHING -
Not Identified
Back
to List Struct
Key
58h
- RESISTPIERCING -
Not Identified
Back
to List Struct
Key
59h
- RESISTMISSLE -
Not Identified
Back
to List Struct
Key
5Ah
- SKILLLOCKPICKING - Open Locks Modifier
See "Statistics Section"
Back
to List Struct
Key
5Bh
- SKILLLTRAPS - Find Traps Modifier
See "Statistics Section"
Back
to List Struct
Key
5Ch
- SKILLPICKPOCKET - Pick Pockets Modifier
See "Statistics Section"
Back
to List Struct
Key
5Dh
- FATIGUE -Fatigue Modifier
See "Statistics Section"
Back
to List Struct
Key
5Eh
- INTOXICATION -Intoxication Modifier
See "Statistics Section"
Back
to List Struct
Key
5Fh
- SKILLTRACKING
Not Identified
Back
to List Struct
Key
60h
- LEVEL - Set XP Level (Level Change)
Discovered By: Graf Hohfels
60 00 ßß 00 xx 00 00 00 yy
00 00 00 ti tm dd
dd
dd dd 64 00 00 00 00 0000 00 00 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
(affects only the first class)
Parameter1: XX- Level to Set or Amount
to Inc./Dec.
Parameter2: YY - Method Identifier:
00 -> inc./dec. 01 -> set
02 -> set[%]
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Key
61h - STREXTRA - Strength Bonus Modifier
See "Statistics Section"
Back
to List Struct
Key
62h
- REGENERATION - Regeneration
Discovered By: Mike
62 00 01 04 03 00 00 00 03 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 00 A4 14 24 00
04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
63h
- DURATIONMOD -
Not Identified
Back
to List Struct
Key
64h
- PROTECTIONFROMCREATURE - Protection From Creature
Discovered By: Alanon
64 00 02 04 04 00 00 00 yy 00 00 0002
01 00 00
00 00 64 00 00 A4 14 24 00 04 00 00 00 00 00 00
00 00 00 0000 00 00 00 00 00 00 00 00 00 00 00
Parameter2: YY - controls what you have
protection from.
Known values:
00 Everything
03 Undead
Back
to List Struct
Key
65h
- IMMUNITYTOEFFECT - Protection from (Opcode)
Discovered by: Burton Radons and Thundarr
65 00 02 02 00 00 00 00 yy 00 00 00 ti
tm dd dd
dd dd 64 00 00 00 80 1E 2C 00 04 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter2: YY - is the opcode (Or struct
index) to "protect" from. The first two bytes of a struct are the opcode.
Back
to List Struct
Key |
66h
- IMMUNITYTOSPELLLEVEL - Protection from Spells
(ala minor globe of invulnerability)
Discovered By: Alanon
66 00 01 04 xx 00 00 00 00 00 00 0002 00
00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX controls the level, i.e...
01= level one spells
02= level two spells
etc...
Back
to List Struct
Key
67h
- NAME - Set Name
Discovered by: Burton Radons
67 00 01 00 xx xx xx xx 00 00 00 00 02 00 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
68h
- XP - Set XP
Discovered By: Graf Hohfels
68 00 ßß 00 xx xx xx xx yy
00 00 00 ti tm dd dd
dd dd 64 00 00 00 00 00 00 00 00 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX - amount of XP (values from
-32768 to 32767 are possible)
Parameter2: YY - 00 - change XP, 01 -
set XP, 02 - set XP[%]
Back
to List Struct
Key
69h
- GOLD -
Not Identified
Back
to List Struct
Key
6Ah
- MORALEBREAK - Failed Morale (Flight)
Discovered By: Graf Hohfels
6A 00 ßß 00 00 00 00 00 00 00 00 00 ti
tm dd dd
dd dd 64 00 00 00 00 00 00 00 00 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Same effect as an failed morale throw would have
Back
to List Struct
Key
6Bh
- PORTRAIT -
Not Identified
Back
to List Struct
Key
6Ch
- REPUTATION -
Not Identified
Back
to List Struct
Key
6Dh
- HOLDCREATURE - Hold
Discovered by: Burton Radons
Expanded by: Graf Hohfels
6D 00 02 00 xx 00 00 00 04 00 00 00 ti
tm dd dd
dd dd 64 00 00 00 00 A4 14 24 00 04 00
00 00 00
00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX - Creature Type
.....00 -> probably all
.....01,02,04,05,06... need testing
Back
to List Struct
Key
6Eh
- RETREAT_FROM -
Not Identified
Back
to List Struct
Key
6Fh
- CREATEWEAPON - Create Temporary Item
(A la Spiritual Hammer)
Discovered By: ViperSting
6F 00 01 02 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 rr
rr rr rr rr rr rr rr 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Reference: RR should be the item's filename.
Fill in unused spaces with 00.
Back
to List Struct
Key
70h
- DESTROY_WEAPON - Destroy Temp. Weapon
(Used in Dispel Magic to get rid of Spiritual
Hammer, etc.)
Discovered By: ViperSting
70 00 02 00 00 00 00 00 00 00 00 00 01 00 00 00
00 00 64 00 rr rr
rr rr rr rr rr rr 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00
Reference: RR should be the item's filename.
Fill in unused spaces with 00.
Back
to List Struct
Key
71h
- EQUIP_WEAPON -
Not Identified
Back
to List Struct
Key
72h
- DITHER - Cant Cast Spells
72 00 01 03 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 80 1E 2C 00 04
00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
73h
- DETECT_ALIGNMENT - Detect Alignment
(A la Detect Evil, Know Alignment)
Discovered By: ViperSting
73 00 04 02 00 00 00 00 xx 00 00 00 ti
tm dd dd
dd dd 64 00 00 00 80 1E 24 00 04
00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter2: XX - alignment to detect
(three of these structs make up the functional part of know alignment).
Known XX Values:
00 ??
02 ??
04 Evil
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Key
74h
- DISPEL_INVISIBLE - Detect Invisible
Discovered By: ViperSting
74 00 04 00 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 80 1E 24 00 04
00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
75h
- SHOW_AREA - Clairvoyance
Discovered By: Graf Hohfels
75 00 01 03 00 00 00 00 00 00 00 00 00 00 0F 00
00 00 64 00 00 00 80 1E 24 00 04 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
76h
- SHOW_CREATURES -
Not Identified
Back
to List Struct
Key
77h
- MIRROR_IMAGE - Mirror Image
Discovered By: Thorin
77 00 01 02 xx xx xx xx 00 00 00
00 02 01 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX is the maximum number of
mirror images to create (signed long integer, Little-endian byte ordering,
normally 08 00 00 00).
Back
to List Struct
Key
78h
- IMMUNITY_TO_WEAPON - Immunity to Normal Weapons
78 00 01 01 00 00 00 00 02 00 00 00 02 00 00 00
00 00 64 00 00 00 00 A4 14 46 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
79h
- VISUAL_ANIMATION_EFFECT -
Not Identified
Back
to List Struct
Key
7Ah
- CREATE_ITEM - Create Inventory Item
Discovered By: ViperSting
7A 00 01 02 00 00 00 00 00 00 00 00 xx
00 01 00
00 00 64 00 rr rr rr rr rr rr rr rr
00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XX is the number to create.
Reference: RR should be the item's filename.
Fill in unused spaces with 00.
Back
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Key
7Bh
- DESTROY_ITEM - Remove Inventory Item
Discovered By: Graf Hohfels
7B 00 01 00 00 00 00 00 00 00 00 0004 00 00 00
00 00 64 00 rr rr rr rr rr rr rr rr 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Reference: RR should be the item's filename.
Fill in unused spaces with 00.
Back
to List Struct
Key
7Ch
- TELEPORT - Teleport
(A la Dimension Door)
Discovered By: ViperSting
7C 00 01 04 00 00 00 00 00 00 00 00 04 01 01 00
00 00 64 00 00 00 80 1E 2C 00 04 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
7Dh
- KNOCK - Unlock
(A la Knock)
Discovered By: ViperSting
7D 00 02 02 00 00 00 00 00 00 00 00 01 01 00 00
00 00 64 00 00 00 80 1E 2C 00 04 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
7Eh
- MOVEMENT_RATE - Speed Modifier ?
See "Statistics Section"
Back
to List Struct
Key
7Fh
- RANDOM_SUMMON - Monster Summoning
Discovered By: ViperSting
7F 00 01 sl xx xx
xx xx yy 00 00 00 00 00 3C 00
00 00 64 00 00 00 80 1E 2C 00 04 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Replace the SL with the spell level (3,
4, or 5)??
Parameter1: XX is the number of HD of
monsters to summon times four.
Parameter2: YY is unknown but is always
XX
- 3.
Back
to List Struct
Key
80h
- CONFUSION - Fright/Rigid Thinking/Confusion
Discovered By: ViperSting
80 00 02 xx 00 00 00 00 00 00 00 00 ti
tm dd dd
dd dd 64 00 00 00 80 1E 2C 00 04 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
XX Controls whether the effect is that
of the Confusion spell (04) or the Rigid Thinking spell (03).
Back
to List Struct
Key
81h
- NON_CUMULATIVE_AID - Aid
Discovered by: Burton Radons
81 00 02 02 xx xx xx xx 00 00 00
00 ti tm dd dd
dd dd 64 00 00 00 80 1E 2C 00 04
00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX is the aid degree multiplier
(1 for normal).
Back
to List Struct
Key
82h
- NON_CUMULATIVE_BLESS - Bless
Discovered by: Burton Radons
82 00 02 01 xx xx xx xx 00 00 00
00 ti tm dd dd
dd dd 64 00 00 00 80 1E 2C 00 04
00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX is the degree of blessing.
Back
to List Struct
Key
83h
- NON_CUMULATIVE_CHANT - Chant
Discovered by: Burton Radons
83 00 02 02 xx xx xx xx 00 00 00
00 ti tm dd dd
dd dd 64 00 00 00 80 1E 2C 00 04
00 00 00 00 00
00 00 00 0000 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX is the degree multiplier
(1 for normal)
Back
to List Struct
Key
84h
- NON_CUMULATIVE_DRAW_UPON_HOLY_MIGHTAID - Raise STR, CON, DEX
Discovered by: Burton Radons
84 00 01 02 xx xx xx xx 00 00 00 00 ti
tm dd dd
dd dd 64 00 00 00 80 1E 24 00 04 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX is the amount of change.
Back
to List Struct
Key
85h
- NON_CUMULATIVE_LUCK - Luck
Discovered by: Burton Radons
85 00 02 02 xx xx xx xx 00 00 00
00 ti tm dd dd
dd dd 64 00 00 00 80 1E 2C 00 04 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX is the degree multiplier;
normal is 1.
Back
to List Struct
Key
86h
- PETRIFICATION - Petrification
Discovered By: Asgorath
86 00 02 00 00 00 00 00 00 00 00 00 01 00 00 00
00 00 64 00 00 00 00 A4 14 45 00 04 00 00 00 00
00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
This structure actually has two uses, depending on where you update
the block count.
If you increase the block count at 0x70, then this struct will turn
whoever equips the item to stone (save vs petrification allowed). Usable
on all equipable items.
If you increase the block count at 0x90, then this struct will turn
whoever is struck by the weapon to stone (save vs petrification allowed).
Usable on weapons only.
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to List Struct
Key
87h
- POLYMORPH - Polymorph (2)
Discovered By: Graf Hohfels
***some creature selections may cause instability***
87 00 02 03 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 rr
rr rr rr rr rr rr rr 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Reference: RR should be the creature's
filename. Fill in unused spaces with 00.
Back
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Key
88h
- FORCE_VISIBLE -
Not Identified
Back
to List Struct
Key
89h
- NON_CUMULATIVE_CHANTBAD -
Not Identified
Back
to List Struct
Key
8Ah
- SETSEQUENCE - Force Animation Sequence
Discovered By: Graf Hohfels
8A 00 01 00 00 00 00 00 yy 00 00 00 01
00 00 00
00 00 64 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter2: YY -> AnimationSequence:
01 -> Lay down (short)
02 -> move hands (short)
03 -> move hands (long)
04 -> move shoulder (short)
05 -> move shoulder (long)
06 -> lay down (long)
07 -> breath rapidly (short)
08 -> breath rapidly (long)
Back
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Key
8Bh
- DISPLAYSTRING - Display Text
Discovered By: Thalic
8B 00 01 02 xx xx xx xx 00 00 00
00 01 01 00 00
00 00 64 00 00 00 80 1E 2C 00 04 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX is a string reference
Back
to List Struct
Key
8Ch
- CASTINGGLOW -
Not Identified
Back
to List Struct
Key
8Dh
- VISUALSPELLHIT - Special Effect
Discovered By: ??
8D 00 02 01 00 00 00 00 yy 00 00 00 01
01 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
Parameter2: YY desired special effect.
See "Special
Effects"
Back
to List Struct
Key
8Eh
- PORTRAITICON - Icon Display
Icons for special effects (free action, etc.)
Discovered By: Asgorath
8E 00 01 00 00 00 00 00 yy 00 00 00 02
00 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter2: YY - determines what icon is
generated when the
item is equipped. See "Portrait
Icons"
Back
to List Struct
Key
8Fh
- REPLACE_ITEM - Replace Item
Discovered By: Graf Hohfels
8F 00 ßß 00 xx 00 00 00 00
00 00 00 ti tm dd dd
dd dd 64 00 rr rr
rr rr rr rr rr rr 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX - slot to create (taken
from slot.ids).
See "Slot
ID's"
Reference: RR should be the creature's
filename. Fill in unused spaces with 00.
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to List Struct
Key
90h
- DISABLE_BUTTON - Disable Thieving Skill
Discovered by: Burton Radons
90 00 01 00 00 00 00 00 yy yy yy yy 02
00 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter2: YY
is the thieving skill to disable.
The skills are:
00h - Stealth, Hide in Shadows.
01h - Thieving, Pickpocketing, Picklocks, Backstabbing.
Back
to List Struct
Key
91h
- DISABLE_SPELLTYPE - Disable Mage Spellcasting
Discovered by: Burton Radons
91 00 01 00 00 00 00 00 00 00 00 00 02 00 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
This is used for leather armor and above, for multiclass mages who can
wear such armor but can't cast spells when doing so.
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to List Struct
Key
92h
- CAST_SPELL - Cast Spell
Discovered By: ViperSting
92 00 02 00 0A 00 00 00 00 00 00 00 01 00 00 00
00 00 64 00 rr rr rr rr rr rr rr rr
00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Reference: RR should be the spells filename.
Fill in unused spaces with 00.
Increment 0x070 for it to be cast on the character who equips the item.
For weapons, increment 0x090 for it to be cast on hit.
Increment 0x090 for it to be cast when the item is used.
See "Known
Spells".
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to List Struct
Key
93h
- LEARN_SPELL - Learn Spell
Discovered By: ViperSting
93 00 01 00 01 00 00 00 00 00 00 00 01 00 00 00
00 00 64 00 rr rr rr rr rr rr rr rr
00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Reference: RR should be the spells filename.
Fill in unused spaces with 00.
See "Known
Spells".
Back
to List Struct
Key
94h
- CAST_SPELL_POINT - Cast Spell Point
Discovered by: Burton Radons
94 00 01 02 xx xx xx xx 00 00 00
00 04 01 dd dd
dd dd 64 00 rr rr
rr rr rr rr rr rr 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX -
the
level to cast as.
Duration: DD is the delay until the cast.
Reference: RR should be the spells filename.
Fill in unused spaces with 00.
This is used by the Find Traps spell to cast a sub-spell Find Traps
every six seconds and is used by all scrolls.
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Key
95h
- IDENTIFY (II) -
Not Identified
Back
to List Struct
Key
96h
- DETECTTRAPS - Find Traps
Discovered By: ViperSting
96 00 02 02 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 80 1E 24 00 04
00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
97h
- REPLACESELF - Create Hostile Creature
Discovered by: Graf Hohfels
97 00 02 03 00 00 00 00 00 00 00 00 04 00 01 00
00 00 64 00 rr rr rr rr rr rr rr rr 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Reference: RR should be the creatures filename.
Fill in unused spaces with 00.
Back
to List Struct
Key
98h
- PLAYMOVIE - Play Movie
Discovered By: Graf Hohfels
List Expanded By: Suryiel (from baldur.ini)
98 00 01 02 00 00 00 00 00 00 00 00 00 01 00 00
00 00 64 00 rr rr rr rr rr rr rr rr 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Reference: RR should be the movies filename.
Fill in unused spaces with 00.
WYVERN: Cloakwood3Movie
BEREGOST: BeregostMovie
BG4LOGO
TSRLOGO
BILOGO
INFELOGO
INTRO
DEATHAND
REST
FRARMINN
BEREGOST
NASHKELL
GNOLL
BGENTER
IRONTHRN
CAMP
SEWER
BGSUNSET
Back
to List Struct
Key
99h
- SANCTUARY - Sanctuary
Discovered By: Thorin
99 00 02 01 00 00 00 00 00 00 00 00 01 01 00 00
00 00 64 00 00 00 00 A4 14 24 00 04 00 00 00 00
00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
9Ah
- Overlay Entangle Effect
Discovered by: Burton Radons
9A 00 02 01 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 80 1E 2C 00 04 00 00
00 00 00
00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
Place entangle display over character.
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to List Struct
Key
9Bh
- Minor Globe Effect
Discovered By: Alanon
9B 00 01 04 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 00 A4 14 24 00 04 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
9Ch
- Protection from Normal Missles Cylinder Effect
Discovered By: Alanon
9C 00 01 04 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 00 A4 14 24 00 04 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Back
to List Struct
Key
9Dh
- Overlay Web Effect
Discovered by: Burton Radons
9D 00 02 02 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 80 1E 2C 00 04
00 00 00 00 00
00 00 00 00 st st st st sb
sb sb sb 00 00 00 00
This puts the web effect over top of the character sprite
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Key
9Eh
- Overlay Grease Effect
Discovered by: Burton Radons
9E 00 02 01 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 80 1E 2C 00 04
00 00 00 00 00
00 00 00 00 st st st st sb
sb sb sb 00 00 00 00
This puts the grease effect on ground around character sprite
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to List Struct
Key
9Fh
- Mirror Image (2) Effect
Discovered By: Graf Hohfels
9F 00 ßß 00 xx xx xx xx 00
00 00 00 ti tm dd dd
dd dd 64 00 00 00 00 00 00 00 00 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX- Number of Images
Not the same as 77, since 77 checks the user's level. This one makes
as many Mirror Images as you want it to make!
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Key
A0h
- Unkown Effect
Not Identified
Back
to List Struct
Key
A1h
- Unkown Effect
Found in Kiel's Helm, Grease Spell, and Resist Fear
Back
to List Struct
Key
A2h
- Unkown Effect
Found in SPPR308: Remove Paralysis
Back
to List Struct
Key
A3h
- Unkown Effect
Found in SPPR308: Remove Paralysis
Back
to List Struct
Key
A4h
- Slow Posion
Discovered by: Burton Radons
A4 00 02 00 00 00 00 00 00 00 00 00 01 01 00 00
00 00 64 00 00 00 80 1E 2C 00 04 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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to List Struct
Key
A5h
- Burning Hands Effect
Discovered by: Burton Radons
**not sure here- does this cause damage, or just effect?**
A5 00 01 01 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 00 00 80 1E 2C 00 04
00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Hit the target with the burning hands effect.
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Key
A6h
- Magic Resistance II
Discovered By: Ingoman
A6 00 01 00 xx xx xx xx 00 00 00 00 02
00 00 00
00 00 64 00 00 00 00 A4 14 45 00 04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX - the magic resistance %
bonus.
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to List Struct
Key
A7h
- Missle THAC0
Not Identified
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to List Struct
Key
A8h
- Remove Creature
Discovered by: Graf Hohfels
A8 00 ßß 01 00 00 00 00 00 00 00 00 00 00 00 00
00 00 64 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Changing the duration has no effect since remove is permanent - NO XP
given....
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Key
A9h
- Remove Icon
Discovered by: Burton Radons
A9 00 01 04 00 00 00 00 yy 00 00 00 ti
tm dd dd
dd dd 64 00 00 00 00 A4 14 24 00
04 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter2: YY - the icon to remove.
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Key
AAh
- Unknown Effect
Not Identified
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Key
ABh
- Give Innate Ability
Discovered by: Burton Radons
AB 00 01 00 00 00 00 00 00 00 00 00 01 00 00 00
00 00 64 00 rr rr rr rr rr rr rr rr
00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Reference: RR should be spell to cast-
must be innate ability.
See "Known
Spells"
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Key
ACh
- Remove Spell
Discovered By: Roach
AC 00 01 04 00 00 00 00 00 00 00 00 ti tm dd
dd
dd dd 64 00 rr rr
rr rr rr rr rr rr 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Reference: RR should be spell to remove-
must be innate ability.
See "Known
Spells"
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Key
ADh
- Unknown Effect
Not Identified
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Key
AEh
- Sound Effects
Sound Effects
Discovered By: ??
AE 00 02 00 00 00 00 00 00 00 00 00 01 01 00 00
00 00 64 00 rr rr rr rr rr rr rr rr
00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Reference: RR should be effect name (unused
spaces get 00).
See "Known
Sound Effects"
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Key
AFh
- Hold Creature Type
Discovered By: ViperSting
AF 00 02 03 xx xx xx xx 03 00 00 00 ti
tm dd dd
dd dd 64 00 00 00 80 1E 24 00 04 00 00
00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Parameter1: XX
is the type to charm.
(general.ids, See:"Creature
Types" Types" for list)
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Key
B0h
- Unknown Effect
Not Identified
Back
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Key
B1h
- Damage/THAC0 vs. Creature Type Bonus
Discovered By: Roach
B1 00 01 00 00 00 00 00 02 00 00 00 02 00 00 00
00 00 64 00 rr rr rr rr rr rr rr rr
00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
Reference: RR should be replaced with one
of the below, unused spaces should be 00.
One struct each for damage and THACO (see sw1h03.itm)
The different damage and hit types:
regenerating creatures: ft1dam
ft1hit
cold using creatures: ft2dam
ft2hit
Undead:
undeddam
undedhit
Gianttype creatures: giantdam
gianthit
? dont really know? monstdam
monsthit
Lycanthropes:
lycandam
lycanhit
Doppelgangers:
doppdam
dopphit
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Key
B2h
- B7h Unknown Effects
Not Identified
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Key
B8h
- Unknown Effect
From Crushing Trap Spell
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Key
B9h
- Hold Creature II
Discovered By: Banelord (from Otiluke's Resilient
Sphere)
B9 00 02 04 00 00 00 00 02 00 00 00 00 01 2A 00
00 00 64 00 00 00 80 1E 24 00 04 00 00 00 00
00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00
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Key
BAh
- BBh Unknown Effects
Not Identified
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Key
BCh
- Increase Spellcasting Speed
Discovered by: Graf Hohfels
BC 00 01 04 00 00 00 00 01 00 00 00 02 00 00 00
00 00 64 00 00 00 00 00 00 00 00 77 00 00 00
00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00
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Key
BDh
- Spell Speed Factor
Discovered by: Trix and Graf Hohfels
BD 00 01 00 xx 00
00 00 00 00 00 00 ti
tm dd dd
dd dd 64 00 00 00
00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00
Parameter1: XX
value decreases specific Speed Factor
(note: values of [80..FF] are negative!)
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Key
BEh
- Attack Speed Factor
Discovered by: Trix and Graf Hohfels
BE 00 ßß 00 xx
00 00 00 00 00 00 00 ti
tm dd dd
dd dd 64 00 00 00
00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00
Parameter1: XX
value decreases specific Speed Factor
(note: values of [80..FF] are negative!)
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Key
BFh
- FFh Unknown Effects
Not Identified
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Key |